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ABOUT

Jyro Blade is a game developer based in Brooklyn, New York, with experience across Unity development, product leadership, and interactive technology. Jyro has held lead roles at Moku, BattleFly, and Lift, previously acted as Senior Engineer on AimLab, and led development for the award-winning titles Killer Queen and Kleptocrat at BumbleBear Games. Jyro also creates a spectrum of unique artwork for commercial clients, with a focus on interactive installation pieces.

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